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https://w.atwiki.jp/vipdentg/pages/50.html
【タグ Steam 鯖必要】 TeamFortress2 トゥーンな男たちが戦うFPS 公式サイトhttp //store.steampowered.com/app/440/ wiki http //tfortress2.wikiwiki.jp/?FrontPage 通称 TF2 元々HL2のMODの一つとして販売されていたが、最近無料になった steam導入必須であり、3Dゲームなのでそこそこのスペックは要求される ◆鯖建て 任意のポートUDP/TCP(27015がデフォ)を開ける steamの表示>ツールからSource multiplayer Dedicated Serverをダウンロード 起動 画面の入力欄を埋めてサーバー起動 RCONは適当に入力 鯖が立ったらメインタブからパス設定して終わり ◆ゲームへの参加 鯖側 steamの表示>サーバー>LANタブで鯖を確認しダブルクリックでゲーム起動 それ以外 steamの表示>サーバー>インターネットタブの鯖にダブルクリックしてゲーム起動
https://w.atwiki.jp/ddr_dp/pages/3885.html
Debug Dance(踊) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Debug Dance lapix A3 踊11 151 326 / 17 COURSE TRIAL STREAM VOLTAGE AIR FREEZE CHAOS 55 50 40 31 15 楽譜面(8) / 踊譜面(11) / 激譜面(15) 属性 譜面 譜面動画 https //www.youtube.com/watch?v=OVYwhnrlD3g (x?, NOTE) 解説 2022/10/20追加。COURSE TRIALの「CYBER」コース(ランキング集計期間2022/10/20 10 00~2022/11/16 15 00)で解禁可能。 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント
https://w.atwiki.jp/exactsolutions/
Welcome to the Spacetime Solutions at Glance Wiki This website aims to give a thorough map of the existing solutions at glance. Since Einstein established the General Relativity Theory in 1916, many different classes of solutions have been found for about a century. Nowadays, people expand their thinking with gravity to various gravitational theories without sticking to GR. This website collects solutions in Einstein s general relativity and alternative gravitational theories in four dimensions and higher. How to edit Anyone can edit the contents of this site. Edit from [編集] [ページ編集] of the above menu. Create a new page by clicking [@メニュー] [新規ページ作成]. Mathematical formulae can be used in the circumstance between $$ with use of the TeX commands. References Thomas Mueller and Frank Grave, Catalogue of Spacetimes, arXiv 0904.4184 Tomáš Málek, Exact Solutions of General Relativity and Quadratic Gravity in Arbitrary Dimension, arXiv 1204.0291 Shin ya Tomizawa, Hideki Ishihara, Exact solutions of higher dimensional black holes, Prog. Theor. Phys. Suppl. 189 (2011) 7-51 (arXiv 1104.1468) Books Hans Stephani, Dietrich Kramer, Malcolm MacCallum, Cornelius Hoenselaers, Eduard Herlt, Exact Solutions of Einstein's Field Equations, July 2009, Cambridge Univ Press Jerry B. Griffiths and Jiří Podolský, Exact Space-Times in Einstein's General Relativity, August 2012, Cambridge Univ Press Counter Total: - Today: - Yesterday: -
https://w.atwiki.jp/touhoukashi/pages/2398.html
【登録タグ SOUND HOLIC W ユリカ 不可能弾幕には反則を 幻想★あ・ら・もーど IV 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; 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} /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/handover/pages/14.html
Hiro needed to prepare a memorandum of the financial system design document and documents on related projects. By transferring these documents to successors at the time of a personnel change, the successor can know the background knowledge. However, although Hiro has technology but has low document capability, he is not good at writing sentences understood by third parties. How should he prepares documents that the successor can read and understand? Although it is important to create documents and transfer them to successors in personnel changes, these internal documents are rarely referred to. It is because the engineers communication skills are often not good. Also, developers themselves tend to postpone document creation. Fortunately in the internal system department, Hiro s colleague Joe is an outstanding person with writing skills. Ask for professional writer to create a documents. Hiro asked Joe through his boss Yoshiaki on technical documentation of financial system. As a result, an easy-to-read document on the financial system was completed and Hiro was able to take over the easy-to-read document to the successor Kei. However, it is difficult to play the role of a professional writer. If appropriate personnel do not exist, you should find and hire a technical writer from outside. Also, Hiro must make a review for the documents made by Joe whether the contents are correct. By this pattern, Review for the documents of handover and Spread of knowledge are automatically carried out. Also, understandable contents may be automatically executed.
https://w.atwiki.jp/asigami/pages/3859.html
曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) DDR TAGMIX -LAST DanceR- BEMANI Sound Team"TAG underground overlay UNLEASHED" A20+ 楽11 50-800 374/38 STREAM VOLTAGE AIR FREEZE CHAOS 59 116 21 42 102 楽譜面(11) / 踊譜面(14) / 激譜面(17) 譜面 動画 https //www.youtube.com/watch?v=g0r_Z-LUiAY (1P x1.25?, NOTE) 解説 ゴールデンリーグゴールドクラス特典(2022/02/16~)。 BPM推移(暫定) 100-200-(3回停止)-400-(8回停止)-200-400-100-200-(瞬間的に800に加速)-200-400-(2回停止)-50-100-200-400-800-400-(音に合わせた停止)-400 DDRに収録されているTAG関連の楽曲のフレーズ・譜面を多数引用している。 コメント コメント(感想など) 最新の10件を表示しています。コメント過去ログ 楽譜面においてもパラレボ引用地帯が他の箇所とは別格の難しさになっている。BPMが本家の更に半分になっており、有効譜面のある箇所では一番BPMが低いのに譜面密度は一番高い。配置自体も元々がウラウラで踏ませてくるため黄色矢印だらけ、そして16分縦連や2方向でない16分9連など、楽譜面としてあるまじき見た目の配置ばかり。それ以外の箇所はソフランに対応できれば(直後のポゼがやや難しいのとラストのオバピリが足11相応な以外は)緩めの配置。 (2022-02-19 17 35 29) ちなみにこのパラレボ地帯の影響でVOLTAGE値が116もあり、SP楽譜面の最高値を更新している(これまでのVOL最高値はMAX 360(楽)の112) (2022-02-19 18 15 18) パラレボ地帯とそれ以外の大部分の難易度差が極端すぎるため、クリアや電池狙いだとパラレボが踏めるかどうかで全てが決まると言っても良い。一応足11と付けられてはいるが、ちゃんと11相応の配置が飛んでくる箇所は少ないので挑戦〜適正レベルはスルー推奨。どうしてもプレイするならあらかじめ引用元のパラレボ楽を普段の半分のハイスピでやってみるとイメージがつく。 (2022-02-27 00 50 01)
https://w.atwiki.jp/nihongodocuments/pages/23.html
http //www.xtuple.org/sites/default/files/refguide/RefGuide-3.7/index.html chapter 1~6 xTuple ERP Reference Guide chapter 7~9 xTuple ERP Reference Guide2 xTuple ERP Reference Guide Version 3.7 Copyright © 1998-2011 xTuple May 2011 Table of Contents Introduction 1. Getting Started 1.1. Log In Options 1.2. xTuple Desktop 1.3. Exit the Application 2. Application Fundamentals 2.1. Searching for Information 2.1.1. Auto-Complete 2.1.2. Search Filters 2.2. Keyboard Shortcuts 2.2.1. TAB Key 2.2.2. CTRL Key 2.2.3. ALT Key 2.2.4. ENTER Key 2.2.5. Date Shortcuts 2.2.6. Calendars 2.2.7. Toolbar Buttons 2.3. Right-Click Options 2.4. Column Memory 2.5. Screen Position/Size Memory 2.6. Check Box Memory 2.7. Common Application Buttons 2.8. Spell Checking 2.9. Drag-and-Drop [1. Products Module] 1. Reports 1.1. Bills of Materials 1.1.1. Single Level Bill of Materials 1.1.2. Indented Bill of Materials 1.1.3. Summarized Bill of Materials 1.1.4. Sequenced Bill of Materials 1.2. Where Used 1.2.1. Single Level Where Used 1.2.2. Indented Where Used 1.3. Pending BOM Changes 1.4. Operations by Work Center 1.5. Standard Operations by Work Center 1.6. Capacity UOMs 1.6.1. Capacity UOMs by Class Code 1.6.2. Capacity UOMs by Product Category 2. Item 2.1. Enter New Item 2.2. List Items 2.3. Copy Item 2.4. Item Availability Workbench 2.5. Item Groups 2.5.1. Item Group 2.6. Item Images 3. Bill of Materials 3.1. Enter New Bill of Materials 3.1.1. Bill of Materials Item 3.2. List Bills of Materials 3.3. Copy Bill of Materials 3.4. Mass Replace Component Item 3.5. Mass Expire Component Item 4. Bill of Operations 4.1. Enter New Bill of Operations 4.1.1. Bill of Operations Item 4.2. List Bills of Operations 4.3. Copy Bill of Operations 5. Breeder Bill of Materials 5.1. Enter New Breeder Bill of Materials 5.1.1. Breeder Bill of Materials Item 5.2. List Breeder Bills of Materials 6. Costing 6.1. Maintain Item Costs 6.2. Update Actual Costs 6.2.1. Update Actual Costs by Item 6.2.2. Update Actual Costs by Class Code 6.3. Post Actual Costs 6.3.1. Post Actual Costs by Item 6.3.2. Post Actual Costs by Class Code 6.4. Post Standard Costs 6.4.1. Update Standard Costs by Item 6.4.2. Update Standard Costs by Class Code 6.5. Reports 6.5.1. Costed BOM 6.5.2. Item Costs 6.6. User-Defined Costing Elements 6.6.1. User Costing Element 7. Lot/Serial 7.1. Lot/Serial Registration 8. Utilities 8.1. Unused Purchased Items 8.2. Undefined Manufactured Items 8.3. Bills of Materials Without Component Item Sites 8.4. Reassign Class Code by Class Code 8.5. Reassign Product Category by Product Category 9. Setup 9.1. Configure 9.1.1. Configure Products 9.2. Master Information 9.2.1. Characteristics 9.2.2. Class Codes 9.2.3. Freight Classes 9.2.4. Standard Labor Rates 9.2.5. Lot/Serial Sequences 9.2.6. Product Categories 9.2.7. Shifts 9.2.8. Standard Operations 9.2.9. Units of Measure 9.2.10. Work Centers [2. Inventory Module] 1. Transfer Order 1.1. New Transfer Order 1.1.1. Transfer Order Item 1.2. List Transfer Orders 1.3. Release Transfer Orders by Agent 2. Physical Inventory 2.1. Create Count Tags 2.1.1. Create Count Tags by Planner Code 2.1.2. Create Count Tags by Class Code/Site 2.1.3. Create Count Tag by Item 2.2. Create Cycle Count Tags by Site 2.3. Enter Count Slip 2.4. Enter Count Tag 2.5. Enter Miscellaneous Inventory Count 2.6. Zero Uncounted Count Tags by Site 2.7. Thaw Item Sites by Class Code/Site 2.8. Post Count Slips 2.9. Post Count Tags 2.10. Purge Posted Count Slips 2.11. Purge Posted Count Tags 2.12. Reports 2.12.1. Frozen Item Sites 2.12.2. Count Slip Edit List 2.12.3. Count Tag Edit List 2.12.4. Count Slips by Site 2.12.5. Count Tags 3. Receiving 3.1. Enter Receipt 3.1.1. Enter Receipt Item 3.2. List Unposted Receipts 3.3. Purchase Order Return 3.3.1. Enter Return Item 3.4. Forms 3.4.1. Print Receiving Labels by Order 4. Shipping 4.1. Issue to Shipping 4.1.1. Issue Line to Shipping 4.2. Maintain Shipping Contents 4.2.1. Shipping Information 4.3. Ship Order 4.4. Recall Orders to Shipping 4.5. Forms 4.5.1. Packing List Batch 4.5.2. Print Packing List Batch by Ship Via 4.5.3. Print Packing List 4.5.4. Print Shipping Form 4.5.5. Print Shipping Forms 4.5.6. Shipping Labels 4.6. Reports 4.6.1. Backlog 4.6.2. Summarized Backlog by Site 4.6.3. Shipments 5. Transactions 5.1. Miscellaneous Adjustment 5.2. Scrap 5.3. Expense Transaction 5.4. Material Receipt 5.5. Transform 5.6. Reset QOH Balances 5.7. Inter-Site Transfer 5.8. Relocate Inventory 6. Forms 6.1. Print Item Labels by Class Code 7. Reports 7.1. Valid Locations by Item 7.2. Quantities on Hand 7.3. Quantities on Hand by Location 7.4. Location/Lot/Serial # Detail 7.5. Expired Inventory 7.6. Slow Moving Inventory 7.7. Inventory Availability 7.8. Substitute Availability by Root Item 7.9. Inventory Status 7.9.1. Inventory Buffer Status by Planner Code 7.9.2. Inventory Buffer Status by Class Code 7.9.3. Inventory Buffer Status by Item Group 7.10. Inventory History 7.11. Detailed Inventory History by Location 7.12. Detailed Inventory History by Lot/Serial # 7.13. Item Usage Statistics 7.14. Time-Phased Item Usage Statistics by Item 8. Site 8.1. Sites 8.1.1. Site 8.2. Site Locations 8.2.1. Site Location 9. Item Site 9.1. Enter Item Site 9.2. Item Sites 9.3. Item Availability Workbench 10. Lot/Serial Control 10.1. Location/Lot/Serial # Detail 10.2. Detailed Inventory History by Lot/Serial # 10.3. Reassign Lot/Serial Number 11. Utilities 11.1. Unbalanced QOH by Class Code 11.2. Update Item Controls 11.2.1. Update ABC Class 11.2.2. Update Cycle Count Frequency 11.2.3. Update Item Site Lead Times 11.2.4. Reorder Levels 11.2.5. Order Up To Levels 11.3. Summarize Transaction History by Class Code 11.4. Create Item Sites by Class Code 11.5. Maintain External Shipping Records 11.5.1. External Shipping Maintenance 12. Setup 12.1. Configure 12.1.1. Configure Inventory 12.2. Accounting Mappings 12.2.1. Cost Categories 12.2.2. Expense Categories 12.3. Master Information 12.3.1. Characteristics 12.3.2. Planner Codes 12.3.3. Reason Codes 12.3.4. Site Types [3. Schedule Module] 1. Production Plan 1.1. New Production Plan 1.2. List Production Plans 2. Scheduling 2.1. Create Planned Order 2.2. Run MPS by Planner Code 2.3. Run MRP 2.3.1. Run MRP by Planner Code 2.3.2. Run MRP by Item 2.4. Firm Planned Orders by Planner Code 2.5. Release Planned Orders by Planner Code 2.6. Delete Planned Order 2.7. Delete Planned Orders by Planner Code 3. Constraint Management 3.1. Update 3.1.1. Run Buffer Status by Planner Code 3.1.2. Run Buffer Status by Item 3.2. Inventory 3.2.1. Inventory Buffer Status by Planner Code 3.2.2. Inventory Buffer Status by Class Code 3.2.3. Inventory Buffer Status by Item Group 3.3. P/O Items by Buffer Status 3.4. Work Order 3.4.1. Work Order Buffer Status by Planner Code 3.4.2. Work Order Buffer Status by Class Code 3.4.3. Work Order Buffer Status by Item Group 3.5. Capacity Buffer Status by Work Center 3.6. W/O Operation Buffer Status by Work Center 4. Capacity Planning 4.1. Time-Phased Capacity by Work Center 4.2. Time-Phased Load by Work Center 4.3. Time-Phased Available Capacity by Work Center 4.4. Time-Phased Production 4.4.1. Time-Phased Production by Planner Code 4.4.2. Time-Phased Production by Item 4.5. Time-Phased Demand by Planner Code 4.6. Capacity Buffer Status by Work Center 5. Reports 5.1. Planned Orders 5.2. Running Availability 5.3. Time-Phased Availability 5.4. MRP Exceptions 5.4.1. Create MRP Exceptions 5.5. MPS Detail 5.6. MRP Detail 5.7. Expedite Exceptions by Planner Code 5.8. Reorder Exceptions by Planner Code 5.9. Lead Time Analysis 5.10. Rough Cut Capacity Plan by Work Center 5.11. Time-Phased Rough Cut Capacity Plan by Work Center 5.12. Planned Revenue/Expenses by Planner Code 5.13. Time-Phased Planned Revenue/Expenses by Planner Code 6. Setup 6.1. Configure 6.1.1. Configure Schedule 6.2. Master Information 6.2.1. Planner Codes 6.2.2. Site Calendar Exceptions 6.2.3. Site Week 6.2.4. Work Centers [4. Purchase Module] 1. Purchase Request 1.1. Purchase Requests by Planner Code 1.2. Purchase Requests by Item 2. Purchase Order 2.1. Enter New Purchase Order 2.1.1. Purchase Order Item 2.2. Open Purchase Orders 2.3. Release Purchase Order 2.4. Post Purchase Orders by Agent 2.5. Close Purchase Order 2.6. Reschedule Purchase Order Item 2.7. Change Purchase Order Item Quantity 2.8. Add Comment to Purchase Order 3. Voucher 3.1. Enter New Voucher 3.1.1. Voucher Item 3.1.2. Voucher Misc. Distribution 3.2. Enter New Miscellaneous Voucher 3.2.1. Voucher Misc. Distribution 3.3. Unposted Vouchers 3.4. Vouchering Edit List 3.5. Post Vouchers 4. Forms 4.1. Print Purchase Order 4.2. Print Purchase Orders by Agent 4.3. Print P/O Form 4.4. Print Vendor Form 4.5. Send Electronic Purchase Order 5. Reports 5.1. Item Sites 5.2. Buy Card 5.3. Purchase Requests 5.3.1. Purchase Requests by Planner Code 5.3.2. Purchase Requests by Item 5.4. Purchase Orders 5.4.1. P/Os by Vendor 5.4.2. P/Os by Date 5.5. Purchase Order Items 5.5.1. P/O Items by Vendor 5.5.2. P/O Items by Date 5.5.3. P/O Items by Item 5.6. P/O Items by Buffer Status 5.7. P/O History 5.7.1. Copy Purchase Order 5.8. Receipts and Returns 5.8.1. Receipts and Returns by Vendor 5.8.2. Receipts and Returns by Date 5.8.3. Receipts and Returns by Item 5.9. Uninvoiced Receipts and Returns 5.9.1. P/O Liability Distribution 5.9.2. Correct P/O Receipt 5.10. Price Variances 5.10.1. Price Variances by Vendor 5.10.2. Price Variances by Item 5.11. Delivery Date Variances 5.11.1. Delivery Date Variances by Vendor 5.11.2. Delivery Date Variances by Item 5.12. Rejected Material by Vendor 5.13. Unposted Vouchers 6. Vendor 6.1. Create New Vendor 6.2. Vendors 6.3. Search for Vendor 6.4. Vendor Workbench 6.5. Vendor Types 6.5.1. Vendor Type 7. Item Source 7.1. Enter New Item Source 7.1.1. Item Source Price 7.2. List Item Sources 8. Utilities 8.1. Items Without Item Sources 8.2. Assign Item to Planner Code 8.3. Assign Items to Planner Code by Class Code 9. Setup 9.1. Configure 9.1.1. Configure Purchase 9.2. Accounting Mappings 9.2.1. Payables Assignments 9.2.2. Expense Categories 9.3. Master Information 9.3.1. Planner Codes 9.3.2. Reject Codes 9.3.3. Terms 9.3.4. Vendor Types [5. Manufacture Module] 1. Work Order 1.1. Create New Work Order 1.2. Explode Work Order 1.3. Implode Work Order 1.4. Release Work Orders by Planner Code 1.5. Close Work Order 1.6. Reprioritize Work Order 1.7. Reschedule Work Order 1.8. Change Work Order Quantity 2. Materials 2.1. Create Work Order Material Requirement 2.2. Maintain Work Order Material Requirements 3. Operations 3.1. Create Work Order Operation 3.2. Maintain Work Order Operations 4. Transactions 4.1. Issue Material 4.1.1. Issue W/O Material Batch 4.1.2. Issue W/O Material Item 4.2. Return Material 4.2.1. Return Work Order Material Batch 4.2.2. Return Work Order Material Item 4.3. Scrap Work Order Material 4.4. Shop Floor Workbench 4.5. Post Operation 4.6. Correct Operations Posting 4.7. Post Production 4.8. Correct Production Posting 4.9. Close Work Order 4.10. Post Miscellaneous Production 5. Forms 5.1. Print Traveler 5.2. Print Pick List 5.3. Print Routing 5.4. Print Work Order Form 5.5. Print Production Entry Sheet 6. Reports 6.1. Work Order Schedule 6.2. Work Order Status 6.2.1. Work Order Buffer Status by Planner Code 6.2.2. Work Order Buffer Status by Class Code 6.2.3. Work Order Buffer Status by Item Group 6.3. Material Requirements 6.3.1. W/O Material Requirements by Work Order 6.3.2. W/O Material Requirements by Component Item 6.4. Inventory Availability by Work Order 6.5. Pending W/O Material Availability 6.6. Operations 6.6.1. W/O Operations by Work Center 6.6.2. W/O Operations by Work Order 6.7. W/O Operation Buffer Status by Work Center 6.8. Production Time Clock 6.8.1. Production Time Clock by User 6.8.2. Production Time Clock by Work Order 6.9. History 6.9.1. Work Order History by Class Code 6.9.2. Work Order History by Item 6.9.3. Work Order History by W/O Number 6.10. Work Order Costing 6.11. Material Usage Variance 6.11.1. Material Usage Variance by Site 6.11.2. Material Usage Variance by Item 6.11.3. Material Usage Variance by BOM Item 6.11.4. Material Usage Variance by Component Item 6.11.5. Material Usage Variance by Work Order 6.12. Labor Variance 6.12.1. Labor Variance by Work Center 6.12.2. Labor Variance by Item 6.12.3. Labor Variance by BOO Item 6.12.4. Labor Variance by Work Order 6.13. Breeder Distribution Variance 6.13.1. Breeder Distribution Variance by Site 6.13.2. Breeder Distribution Variance by Item 7. Utilities 7.1. Purge Closed Work Orders 8. Setup 8.1. Configure 8.1.1. Configure Manufacture [6. CRM Module] 1. Incident 1.1. New Incident 1.1.1. Create New Alarm 1.2. List Incidents 2. To-Do 2.1. New To-Do List Item 2.1.1. Create New Alarm 2.2. To-Do List 2.3. Calendar List 3. Project 3.1. New Project 3.1.1. Create New Task 3.2. List Projects 3.3. Time and Expense 4. Opportunity 4.1. New Opportunity 4.2. List Opportunities 5. Reports 5.1. Order Activity by Project 5.2. Incidents by CRM Account 5.3. To-Do List Items by User and Incident 6. Account 6.1. New CRM Account 6.2. List CRM Accounts 7. Contact 7.1. New Contact 7.2. List Contacts 8. Address 8.1. New Address 8.2. List Addresses 9. Utilities 9.1. Edit Owners 9.2. Create Recurring Items 9.3. Contact Merge 10. Setup 10.1. Configure 10.1.1. Configure CRM 10.2. Master Information 10.2.1. Characteristics 10.2.2. Titles 10.2.3. Incident Categories 10.2.4. Incident Priorities 10.2.5. Incident Resolutions 10.2.6. Incident Severities 10.2.7. Opportunity Sources 10.2.8. Opportunity Stages 10.2.9. Opportunity Types next - xTuple ERP Reference Guide2 - -
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【登録タグ A-one AXEL.K P POD JACK Shihori THE BEST OF NON-STOP TOHO EUROBEAT 2011 小さな小さな賢将 春の湊に 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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} .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
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ゲーム情報(登録されているタグ) ジャンル>アイテム探し ジャンル>パズル ジャンル>破片系 製作会社>Awem Studio 製作会社>未確認 言語>英語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/6461/romance-of-rome/index.html 日本語 紹介文 Romance of Rome gives you a chance to visit the legendary Roman Empire! Love, treachery, adventure, and jeopardy await you in this amazing Hidden Object game. Join a young explorer, Marcus, as he travels to Rome to track down stolen imperial relics. The emperor has promised the hand of his beautiful daughter as a reward, making Marcus` quest even more important! Search everywhere from the Coliseum to the Forum in Romance in Rome! Stunning artwork Original trophies Experience the Romance of Rome! Check out our Blog Walkthrough 画像 « » var ppvArray_0_4648fa99b7e360a7d24b7980b7a48ea8 = new Array(); ppvArray_0_4648fa99b7e360a7d24b7980b7a48ea8[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Romance+of+Rome&file=en_romance-of-rome-screen1.jpg ; window.onload=function(){ ppvShow_0_4648fa99b7e360a7d24b7980b7a48ea8(0); }; function ppvShow_0_4648fa99b7e360a7d24b7980b7a48ea8(n){ if(!ppvArray_0_4648fa99b7e360a7d24b7980b7a48ea8[n]){ alert( 画像がありません ); return; } ppv_0_4648fa99b7e360a7d24b7980b7a48ea8$( ppv_img_0_4648fa99b7e360a7d24b7980b7a48ea8 ).src=ppvArray_0_4648fa99b7e360a7d24b7980b7a48ea8[n]; ppv_0_4648fa99b7e360a7d24b7980b7a48ea8$( ppv_link_0_4648fa99b7e360a7d24b7980b7a48ea8 ).href=ppvArray_0_4648fa99b7e360a7d24b7980b7a48ea8[n]; ppv_0_4648fa99b7e360a7d24b7980b7a48ea8$( ppv_prev_0_4648fa99b7e360a7d24b7980b7a48ea8 ).href= javascript ppvShow_0_4648fa99b7e360a7d24b7980b7a48ea8( +(n-1)+ ) ; ppv_0_4648fa99b7e360a7d24b7980b7a48ea8$( ppv_next_0_4648fa99b7e360a7d24b7980b7a48ea8 ).href= javascript ppvShow_0_4648fa99b7e360a7d24b7980b7a48ea8( +(n+1)+ ) ; } function ppv_0_4648fa99b7e360a7d24b7980b7a48ea8$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } ボリューム レス一覧 563 :名無しさんの野望:2009/10/20(火) 20 54 20 ID SlC4eunn アベニューフローも欲しいし、ケーキマニアもお試しやったら けっこう面白い。 ロマンスオブローマもちょっと欲しい気がするし… どれを購入しようか、すごく迷うw 904 :名無しさんの野望:2009/12/06(日) 21 59 14 ID LbdwXK4R Romance of Romeはアイテム探しの難易度が高いな。 レーブン系とは違ってアイテムが実に自然で巧妙に配置してあるから ヒント多用しないとそう簡単には進めない。 しかしレベル上がるごとに主人公の姿が悪趣味になっていくなw コメント 名前 コメント トップページに戻る
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Jungle Dance(激) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Jungle Dance NATSUMI A3 激16 155 591 / 27 ゴールデンリーグクラス特典 STREAM VOLTAGE AIR FREEZE CHAOS 135 101 16 18 109 楽譜面(7) / 踊譜面(12) / 激譜面(16) 属性 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/b/9/b998585d.png 譜面動画 https //www.youtube.com/watch?v=9FT2WF6xHuQ (x3.25, NOTE) https //www.youtube.com/watch?v=Nt8UFGVGmhQ (x2.75, NOTE, Clap) プレイ動画 https //www.youtube.com/watch?v=2LhJ-xQRd0I (x3.0, NOTE, REVERSE) 解説 ゴールデンリーグゴールドクラス特典(2023/7/5~)。 解禁日前でも、アドバンスボーダー突破者はその時点からプレー可能。 名前 コメント コメント(私的なことや感想はこちら) 特攻で残り数歩で落ち。足16だからどこかに休憩があるかと思ったが休憩らしい箇所が見当たらないのでスタミナ配分がかなり重要。地団駄滝に苦手意識がなければそこまで踏みにくい譜面では無かった。 -- 名無しさん (2023-07-13 22 18 56) 名前 コメント